The global fintech sector has seen an exceptional +182% increase in tech job growth for the first quarter of 2022 – with the top…
Author: Kiera Sowery
Report uncovers parents’ influence on young people on attitudes to engineering
Young people’s perceptions of engineering are strongly associated with their parents’ opinion of engineering, according to EngineeringUK’s latest Engineering Brand Monitor. For the first…
The dark side of the metaverse
The world’s largest technology companies have embarked on a race towards creating the metaverse, a virtual reality world where avatars can do everything from…
Addressing the tech skills gap starts at school
A recent report by the UK government suggested that strengthening and supporting digital ecosystems could add another £41.5bn to the economy by 2025 and…
Cybersecurity escape room hosted at University of Bolton
An escape room has been installed at the University of Bolton to teach about the importance of cyber security. The interactive learning experience will…
The King’s College London student solving ‘the service problem’
Student Circuit caught up with Christian Grinling, second year electronic engineering student at King's College London. Christian won Keyloop's Dealer Tech 2022 with his…
wBMS technology: the new competitive edge for EV manufacturers
Tesla’s massive investments in battery “gigafactories” and Volkswagen’s plan to build six dedicated battery production plants in Europe by 2030 indicate that the battery…
What skills do future project leaders need?
In a world that is evolving at a supersonic rate, we are all expected to keep up. From the advancement of technology to the…
Adapting the nuclear industry to attract talent
The Managing Director of an innovative nuclear decommissioning company has insisted the industry needs to significantly adapt its methods in order to address the…
Brunel, Cambridge and Meta launch £1m investigation into equitable VR
Brunel University London is to join forces with tech giant Meta and the University of Cambridge to explore the future of ‘Social Virtual Reality,’…