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Credersi World: innovating the education metaverse

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Two tech companies are leading the race to innovate the global education metaverse with their own science and tech campus, Credersi World, using a mixed reality platform that includes VR and AR.

While Facebook’s CEO Mark Zuckerberg has outlined his vision of what a global metaverse might look like, tech and science educators Credersi and 3D tech innovators PixelMax are at the forefront of developing and shaping what the education metaverse will actually be. Tech disruptors Credersi and PixelMax are already making this a reality and for the last 12 months, they have been developing and creating their own virtual science and tech campus.

Credersi World is an immersive platform in which students – and employers who want their workforces reskilled for careers of the future – shape their learning in a virtual campus world, complete with shops, cinemas, art galleries, wellbeing rooms and food and coffee shops by using immersive mixed reality technologies.

The concept for Credersi World was to create a virtual science and tech campus that could train and reskill workforces of the future in an immersive and engaging way. COVID-19 has resulted in more people than ever before taking up training and learning with a view to reskilling for a career of the future.

Credersi co-founders Darren Coomer and Andy Lord saw how the pandemic had impacted university students and those in further education courses. Many students were struggling to keep up with remote learning on platforms such as Zoom and Teams and maintain their engagement to learning. At the same time, through their tech training company Credersi, they then saw employers and business suddenly finding a skills shortage as never before, as well as a rapid advancement of future technologies such as AI.

They decided to team up with PixelMax co-founders Shay O’Carroll, Rob Hilton and Andy Sands, to see how they could revolutionise and shape the learning and education metaverse.

Credersi CEO, Andy Lord, said: “The reality is that technology is now driving businesses forward at such a rapid pace that there is simply not enough skilled workforce available to fulfil those roles, which is why we have such a massive skills shortage and demand is outstripping supply. As companies try to keep up with the rapid pace of technology as it evolves, they have realised that a large percentage  of their workforce are simply not fit for purpose.

“That now means companies have to identify the talent from within their workforces and organisations and create the opportunity to educate and train them – and reskill them for a career of the future.”

The Credersi World science and tech campus is an immersive experience with its own real estate. Delegates enter the concourse – much like they would at a physical university campus – and will be able to delve into different learning pods relevant to their courses. Various boulevards line the tech estate, which engages with the delegates at all levels, providing breakout rooms, libraries, shops, cinemas, art galleries, oceanic aquariums, as well as virtual banks and even wellbeing counsellors.

The careers boulevard will have exhibitor totems, where tech, pharmaceutical and bio science companies can have a presence on the campus real estate. Delegates can drop in to learn more about career opportunities at each company and the campus will also have its own careers fairs, where companies can come to recruit delegates.

The lecture boulevard will have rooms that allow delegates to wander in and listen to visiting academics and tech entrepreneurs giving masterclasses. Bio scientists will be able to carry out and conduct live experiments in AR and VR laboratories, while coders and cyber security students can simulate real-time ethical hacking and defence exercises on real-life infrastructures.

Over the last 18 months their 3D world technology has evolved to offer virtual events and more recently to create ‘always on’ 3D environments which businesses are now starting to use as their virtual office to complement their hybrid working model. The PixelMax technology harmonises the virtual world and the physical world to deliver an enhanced  or more immersive reality for the user.

Learn more here.

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